var GameInfo = {
  level_1: {
    level: 1,
    map: 'map',
    times : 3,
    enemys: [
      {maxLength: 10, loopTime: 1, name: 'enemy1'},
      {maxLength: 20, loopTime: 2, name: 'enemy2'},
      {maxLength: 40, loopTime: 3, name: 'enemy3'},
    ]
  }
};